The Future of the SecondLife Viewer?

Meshes, multiple lights and advanced shadows?

If this has anything to do with how the SL viewer will work in the future – I’d say this is the right direction :-) :

Deferred Rendering 1

sl2

Deferred Rendering 2

Deferred Rendering 3

Screenshots stem from a link from this (open) conversation which lifted some NDA for about 5 minutes (propably a world record).

How ths goes together with the thought about an web based viewer? I don’t know. Clearly the above is not the result of some fancy HTML5 mangling nor did it happen on your average office PC.

Stats

The pictures come from this extraordinary picasa photo stream sporting 93 images all worth watching. On the other hand some of the pics are from 2008 -I didn’t learn from them until today so I don’t know how this fits in any roadmap.

Here is an video regarding meshes in the SL viewer.

2 Responses to The Future of the SecondLife Viewer?

  1. hello3dworld says:

    Boom of 3D technology in the world and great strides of information technology and telecommunication are promising to bring a new trend of e-commerce- that is 3D e-commerce.
    The Future of hello3Dworld Viewer ;)

  2. […] View the original article here  Posted by Sunny at 9:00 am  Tagged with: Future, SecondLife, Viewer […]

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